3D User Interfaces: Theory and Practice, CourseSmart by Doug Bowman,Ernst Kruijff,Joseph J., Jr. LaViola,Ivan P.

By Doug Bowman,Ernst Kruijff,Joseph J., Jr. LaViola,Ivan P. Poupyrev

Here’s what 3 pioneers in special effects and human-computer interplay need to say approximately this book:

“What a travel de force—everything one may want—comprehensive, encyclopedic, and authoritative.”

Jim Foley

“At final, a e-book in this very important, rising sector. will probably be an integral reference for the practitioner, researcher, and pupil drawn to 3D person interfaces.”

Andy van Dam

“Finally, the booklet we have to bridge the dream of 3D pics with the user-centered fact of interface layout. A considerate and sensible consultant for researchers and product builders. Thorough overview, nice examples.”

Ben Shneiderman

As 3D know-how turns into on hand for a variety of purposes, its winning deployment would require well-designed person interfaces (UIs). in particular, software program and builders might want to comprehend the interplay ideas and strategies unusual to a 3D setting. This figuring out, in fact, builds on usability event with second UIs. however it additionally comprises new and specific demanding situations and possibilities. Discussing all suitable features of interplay, more desirable by means of instructive examples and guidance, 3D person Interfaces includes a unmarried resource for the most recent concept and perform of 3D UIs.

Many humans have already got noticeable 3D UIs in computer-aided layout, radiation treatment, surgical simulation, information visualization, and virtual-reality leisure. the following new release of machine video games, cellular units, and computing device functions will also characteristic 3D interplay. The authors of this ebook, every one on the leading edge of study and improvement within the younger and dynamic box of 3D UIs, exhibit tips to produce usable 3D purposes that carry on their huge, immense promise.

Coverage includes:

  • The psychology and human elements of assorted 3D interplay tasks
  • Different ways for comparing 3D UIs
  • Results from empirical experiences of 3D interplay techniques
  • Principles for selecting acceptable enter and output units for 3D systems
  • Details and tips about enforcing universal 3D interplay techniques
  • Guidelines for choosing the simplest interplay options for universal 3D tasks
  • Case reviews of 3D UIs in real-world applications

To assist you maintain velocity with this fast-evolving box, the book’s website, www.3dui.org, will provide info and hyperlinks to the newest 3D UI learn and applications.

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